Package org.antlr.v4.runtime.atn
Class PlusBlockStartState
java.lang.Object
org.antlr.v4.runtime.atn.ATNState
org.antlr.v4.runtime.atn.DecisionState
org.antlr.v4.runtime.atn.BlockStartState
org.antlr.v4.runtime.atn.PlusBlockStartState
Start of
(A|B|...)+
loop. Technically a decision state, but
we don't use for code generation; somebody might need it, so I'm defining
it for completeness. In reality, the PlusLoopbackState
node is the
real decision-making note for A+
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Field Summary
FieldsFields inherited from class org.antlr.v4.runtime.atn.BlockStartState
endState
Fields inherited from class org.antlr.v4.runtime.atn.DecisionState
decision, nonGreedy
Fields inherited from class org.antlr.v4.runtime.atn.ATNState
atn, BASIC, BLOCK_END, BLOCK_START, epsilonOnlyTransitions, INITIAL_NUM_TRANSITIONS, INVALID_STATE_NUMBER, INVALID_TYPE, LOOP_END, nextTokenWithinRule, PLUS_BLOCK_START, PLUS_LOOP_BACK, RULE_START, RULE_STOP, ruleIndex, serializationNames, STAR_BLOCK_START, STAR_LOOP_BACK, STAR_LOOP_ENTRY, stateNumber, TOKEN_START, transitions
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Constructor Summary
Constructors -
Method Summary
Methods inherited from class org.antlr.v4.runtime.atn.ATNState
addTransition, addTransition, equals, getNumberOfTransitions, getTransitions, hashCode, isNonGreedyExitState, onlyHasEpsilonTransitions, removeTransition, setRuleIndex, setTransition, toString, transition
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Field Details
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loopBackState
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Constructor Details
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PlusBlockStartState
public PlusBlockStartState()
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Method Details
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getStateType
public int getStateType()- Specified by:
getStateType
in classATNState
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